Convert media, process codecs, download YouTube videos, extract audio and work completely offline using a modern Windows application.
Offline Processing
Application Size
Windows Support
Open Source
Designed for creators, editors and everyday users who need reliable multimedia tools without depending on online services.
Convert videos, audio and documents into multiple supported formats.
Convert between H.264, H.265, AV1 and Apple ProRes.
Download supported YouTube videos directly as MP4 or MP3.
Everything happens on your computer without uploading personal media files.
Extract audio or video streams with only a few clicks.
Simple dashboard designed for beginners and advanced users alike.
Follow these simple steps to begin using LocalMediaEngine efficiently.
Download the latest stable executable from the GitHub Releases page.
Run the application on Windows 10 or Windows 11 (64-bit).
Choose where converted media files should be stored before starting any operation.
Select Media Conversion, Codec Processing, Audio Extraction, Video Extraction or YouTube Downloader.
Upload your media file or paste a YouTube link and click Start Processing.
LocalMediaEngine is designed for modern Windows systems.
Windows 10 or Windows 11 (64-bit)
64-bit processor required.
Approximately 170MB installation space plus additional storage for media files.
Only required when downloading YouTube videos or checking for updates.
Media files remain on your own computer throughout processing.
Released under the MIT License.
Everything is accessible through one simple dashboard.
Convert files between supported formats while maintaining quality whenever possible.
Convert videos using H.264, H.265, AV1 or Apple ProRes.
Save only the audio stream from compatible media files.
Remove audio tracks and export video-only files.
Download supported YouTube videos directly as MP4 or MP3. Always ensure you have permission to download the content.
Most processing tasks are completed locally without uploading your media.
An open-source desktop application focused on local multimedia processing.
Common questions from new users.
No. Media processing is designed to take place on your own computer for supported operations.
Windows 10 and Windows 11 (64-bit).
Yes, where supported. Always ensure your use complies with applicable laws and the platform's terms.
Yes. The project is released under the MIT License.
Only for downloading online content. Local media conversion works offline.
Please use the GitHub repository Issues section to report bugs or request features.
Recent improvements and development progress.
If you find LocalMediaEngine useful, consider starring the GitHub repository. Your support helps improve the project and makes future updates possible.